The Joining

The Joining is the ability of a Klah'hin warrior to metamorph, or transform, into his clan's avatar, giving him the skills and powers gifted to those creatures. The powers given during a are different for each clan

The power to join is achieved first by giving the body over freely to the avatar, usually by way of a short meditation or relaxed breathing. The first noticable change is that the eyes change color to a pale blue. At this point, the warrior can feel a tingling in his spine signalling that the avatar has accepted the gift of the flesh.

The warrior will then strip himself of all clothing and sit on his knees. He will continue deep breathing and relax. Once the transformation begins, there is no stopping it other than unconciousness or death. The total time for transformation is between thirty and forty-five seconds. During this time, the warrior is completely vulnerable to attack and cannot defent himself, even if he sees an attack coming.

Wild
Joinings can last as long as the warrior wills it. There are legends of warriors retaining the form of their avatar and rejecting their human selves, or becoming Wild. While it may be perceived as a tale, this form of rejection from humanity occurred when the Minotaur clan rejected their civilized living and became Wild. The exiled themselves to Grayfrost and live there to this day.

Partial Joining
A partial joining is when a warrior concentrates on a single or multiple powers of his avatar and can use these powers while still maintaining his human form. An example of this would the the Gray Griffon keensight, or a Black Bear's strength. These powers can only be maintained for short periods of time due to the strain it has on the human body. Overdoing it can lead to permanent damage, disabilities or even death.